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Sometime after release, Interplay decided to shift focus and become a publisher while still developing games. According to Interplay's founder, Brian Fargo, they wanted to explore a post-apocalyptic setting and created Wasteland for that. At that time, Interplay was not a publisher and used Electronic Arts for distribution of the game.
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The ideas of the Fallout series began with Interplay Productions' Wasteland, released in 1988.